1 week Dwarf space Outer space Algor Astroid Belt Protected route Malapensa I'Fortoona Loma Algor Algor's moon 3 2 1 Adventurer's path Adventurer's Timeline - Wendel the wizard on planet Algor charges us to retrieve an urn - He lends us a small ship, and a crew of 5 red shirts and 1 captain Doalot, which we take to a nearby moon where a ship has crashed - We encounter a dead Illithid (Mindflayer) ship broken in half, the stern of which balanced precariously in a crevace - The ship is surrounded by Gith bodies - Yuyal gets stung by batlike creature but seems to be ok - We enter the bow part of ship, find more dead bodies, but no urn - We find the spelljammer chair, with a body in it pierced by a Gith sword through the chair - As we investigate, a 2 headed worm humanoid attacks us, but we kill it heroically (mostly) - As we inspect the body in the chair, mosquitos come out, stinging Yuyal. Rain saves Yuyal by envelopping him and the mosquitos - Barbuckle stays backin our own ship, hovering over the stern of the crsahsed ship, finding a parking break later, while the rest goes down. - We find a tunnel out of the ship into the rock, where we find more Gith bodies (Yuyal finds a craftful spear). - The tunnel splits, so we split too. Yuyal and rain find a pool of sentient goo, which Rain makes out with whne it atakcs us - Idle, and Elecksi find a dead Illithoid, who has the urn. As Idle toudhes it, he passes out and has visions. - Elecksi steals the urn while Idle isout, but Barbuckle joins, revives Idle and they both find out about the theft. - Team runs off and flees on the ship - On th way back, Rain incites the team to mutany, killing the red shirts, while Elecksi tries to charm Doalot. Both are posined by Idle+Rain, and when theu wake up, everyone is invisible and everythings Doalot touches catches fire... - We kill Dolat, get the urn and his shotgun, whioe meeting Amos and Elinor who have been hiding in the ship this whole time trying to stop the mindflayers. - Rain ingest Doalots arms to give himself fire hands, which doesn't really work (yet) - A big ass capitol ship headed by Captain Charming confronts us, Amos convinces them we have a diease, giving us time to dispose the bodies (Idle cooks the bodies... seriously this is team is a freak show...) - They seem to start to lose interest and appear hostile We tell them about the mindflayers, which peeks their interest. They demand the urn and they invite us to a Capital outpost in the Malapensa system to report what we have seen. Without many other options, we agree to both. - In the captiol colony, we meet Charming's dad, Commander Clooney, who condescends a lot but offers us a contract to take one of their ships in to investigate. The crew is undecided.... - We turn down the contract, but decide to hang around a bit to supply and learn what we can - Elinor and Yuyal spend time on the street and in taverns to hear what people say about the Capitol, and find out that other ships have been hired before for similar missions - Rain stakes out some armory shops but is too poor to afford anything. Who can guess where this is going at this point? - Idle tries to find shipwrights, learns of an amazing shipwright on Loma, and an ok-one on Algor. He also learns that the Dwarves have the best Tech in the astral plane, followed by the Giff. - Elecksi tries to find other sorcerers to learn more spells, one gives him a little scoll that says "Cebelina I'Fortoona", before self igniting. - In the evening, we decide to have Elecksi, Idle and Rain incite a tavern brawl as a distraction while Elinor and Yuyal picking pockets, stealing 90 gold, which we split evenly. - The next day, rain hides in a crack in the armory shop, waiting for the night to let the others in and rob the place. In the meantime, Yuyal visits a library to a book on Gith (which he finds and steals) and Illiths (which they don';t have). While asking the librarian Ulrike about a Gith book, she tells her there's a Gith ambassador in the colony. The team visits ambassador Kamal, where Yuyal hands him the Gith spear as a gift, while promising him they burried the dead Gith bodies in Episode 1 according to traditional Gith customs (which she quickly read in the book). He is touched. - Having gained his trust, the teams senses an opportunity to drive a wedge between the capitol and the Gith and to make an ally, so Yuyal tells him the capitol didn't care at all about the mindflayers, and Idle decies to tell him about the urn, and that the Capitoal has stolen it. - Kamal is visibly shaken, he identifies the urn as a device to store brains of an ancient and powerful mindflayer. If the mindflayers consume that brain they will be unstoppable. He asks the team if they will bring his message to the Gith flotilla to warn them, while he will try to retrieve the urn. He proviedes us with passwords and direcions to get there, plus, upon request, a cart, which the team wants to use to rob the armory with rain. He also tells us of a treasure on the 3rd planet of this system from a ship that crashed there recently, and tells Elecksi that "I'Fortoona" is a system - They rob the armory, retrieving from a hidden safe a heavy box with gold and sme scrolls, a spikey armor for Rain and 3 magic boots. - We narrowly avoid capture and escape to our ship, where we find Barbuckle heroically prepping the ship and Amos playing with his rat the whole time... Loma Algor I'Fortoona Malapensa Algor Illithid Gith Episode 1 Episode 2 Episode 3 Giff Dwarves
1
  1. Overview
  2. Overview with Adventurer's path
  3. Path Ep.1-3
  4. System Algor
  5. System Malapensa
  6. System Loma
  7. System I'Fortoona
  8. Adventurer's Timeline
  9. Timeline Ep1
  10. Timeline Ep2
  11. Timeline Ep3